BindableFunction named BloxCord, parented to game. One entry point, one call signature, zero HTTP boilerplate.
The first argument to
:Invoke() is always the method name (a string). The remaining arguments depend on the method and are documented per method in the API Reference.What You Can Do
Ranking
Promote, demote, or move users through your group ranks.
Logbook
File warnings, suspensions, demotions, and more with full side effects.
Points & Reputation
Read balances, award points, and pull reputation scores.
Sessions
Host, mark, strike, and progress sessions straight from in-game.
Webhooks
Fire configured Discord webhook templates with dynamic data.
Batching
Bundle up to 20 operations into a single request.
Requirements
Before you can use any method:1
Install the BloxCord GameLink
The
BloxCord V3.0 Communications script and its BloxCordInternal package must be present in ServerScriptService.2
Enable Org-Functions
Turn on Org-Functions API in your organization dashboard. This is the master switch for every method listed in this documentation.
3
Wait for the object
The
BloxCord BindableFunction is created asynchronously at startup, so always resolve it with game:WaitForChild("BloxCord") rather than indexing game.BloxCord directly.
