BindableFunction named BloxCord, parented to game.
The first argument to
:Invoke() is always the method name (a string). The remaining arguments depend on the method and are documented per method in the API Reference.Requirements
Before you can use any method:1
Install the BloxCord GameLink
The
BloxCord V3.0 Communications script and its BloxCordInternal package must be present in ServerScriptService.2
Enable Org-Functions
Turn on Org-Functions API in your organization dashboard. This is the master switch for every method listed in this documentation.
3
Wait for the object
The
BloxCord BindableFunction is created asynchronously at startup, so always resolve it with game:WaitForChild("BloxCord") rather than indexing game.BloxCord directly.A first call
How it works
Most methods make a network round-trip to the BloxCord backend, so treat every call as yielding. Never call them inside tight loops or on the render step.Next steps
Core Concepts
Learn about the actor object, return conventions, and rate limits.
API Reference
Browse every available method with parameters and return values.

